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neat game! If you had more time, it would have been cool to get the toys unlocked 1 at a time so we have more room to learn the properties of each one. I like how the variation invites experimentation.

Cool idea, feels like it relies to much on timing rather than strategy but the concept is there. Feather seems so hard to use effectively.

send the feather out first, when the cats break it, they get stunned then sneak the rest of the stuff in.

Pretty fun game. would reduce the amount of text shown so it's easier to quickly understand the main characteristics of the different toys and cats but that's just me. Thanks for the enjoyment.